coming never to a comics store near you
I feel like Cap should be rooting for “Pop” as that was a very common name for soda back in his day, whereas Tony would prefer “Soda” as it’s more contemporary. I figured Thor would favor some sort of mystical Asgardian brew, but when it comes right down to it, all of the Avengers are probably contractually obligated to endorse Dr. Pepper.
Wow, I’m a dork.
Well everybody, time to end the journey.
It was spring of 2012 when I first played Bioshock, I had heard such wonderful things about it beforehand, but I knew I couldn’t really appreciate it until I’d reached a certain age and gotten a good enough computer.
But boy howdy, what an experience that was, perusing the dark, damp, sea-greenish halls of Rapture and popping shambling sub-humans full of lightning, bees, and bullets, experiencing the rich story through each audio-diary, until I finally got to the next area, ready to scavenge for more hidden morsels.
Then Bioshock 2, evidence that truly great things can come out of other companies taking a crack at another company’s world. The novel experience of walking a mile in a Big Daddy’s shoes, even better, a Big Daddy with backstory!
Then of course, Bioshock Infinite. The long anticipated third chapter in this saga of video game goodness. Not only a new setting, but a new perspective, new characters and a whole new transcendent story filled to the brim with friends, enemies, and the occasional well-placed monstrosity. Not to mention new gameplay!
And now finally, Burial at Sea. The final entry, boy what a ride it’s been. The first part gave us a new look at Rapture, pre-hellhole Rapture, when it was still a haven for the ambitious, and not a purgatory for the twisted. And while the first episode had its shortcomings, I have faith that the second will give an if not wholly conclusive, still memorable ending to this nearly seven-year long journey (fifteen years if you count System Shock 2!).
The news of Irrational’s liquidation was all-too sudden, but I have faith that Ken and his team can churn out more classics. And while I know it’s highly unlikely 2K would let the Bioshock IP die, this will be the last experience crafted by the people who originally conceived this vast, submerging, digital realm.
Good luck to all former Irrational employees, may you all find satisfying stations in this industry, and as for my fellow Bioshock fans?
LET’S DO THIS.